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RELEASE: Microsoft Commerce Server 2009 announced

Building on years of experience and proven performance, Commerce Server 2009 is a comprehensive e-commerce foundation for business-to-consumer and business-to-business scenarios.
If you have been running earlier versions of Commerce Server, read on to learn more about the many new, exciting, out-of-the-box capabilities in Commerce Server 2009. -
Get your site up and running quickly with reduced time to market New Default Site and easy skinning features help get you into production fast, allowing you to focus on selling merchandise. -
Benefit from centralized, cross-channel management Whether your customers shop using a computer, a mobile phone, a gaming system, or other channels, Commerce Server 2009 introduces full, multi-channel support, allowing you to centrally manage your cross-channel strategy. -
Integration with Microsoft Office SharePoint Server 2007 With more than 30 new Web parts and controls available, and integration with Windows Live Services, including Microsoft Virtual Earth, Commerce Server 2009 allows you to choose a range of new features and functions. The modular design allows you to quickly add or remove functionality without impacting the entire site. -
Take advantage of role-specific functionality Commerce Server 2009 integrates with Office SharePoint Server 2007 through Commerce Services—a benefit for merchandisers and marketers. It also provides improved design templates and commerce Web parts and tools for site designers, while offering a new Commerce Foundation for developers and IT professionals. -
Engage and interact with customers using enhanced Web 2.0 community features Use the contemporary, out-of-the-box Web site with built-in product reviews and ratings to interact with customers. Leverage the community functionality in Office SharePoint Server 2007 to further engage your customers through forums, blogs, and wikis. -
Personalize your e-commerce experience With easy, standards-based design, extensibility, and integration capabilities, Commerce Server 2009 provides the flexibility to create e-commerce solutions that best suit your business needs. -
Enhanced analytics Microsoft SQL Server Reporting Services, the reporting engine in Commerce Server, enables the creation, management, and delivery of both traditional, paper-oriented reports and interactive, Web-based reports displayed through Office SharePoint Server 2007. -
High availability and performance Support for Windows Server 2008 and 64-bit gives access to higher performance servers and helps you support large, complex catalogs. -
Easy customization The new Commerce Foundation adds more out-of-the-box functionality and presents a new, unified working and extensibility model to allow for quicker customization and integration. -
End-to-end connectivity Microsoft BizTalk Server Adapters help solve the issues of communication with other line-of-business applications and trading partners, allowing for bidirectional synchronization and orchestration of order, catalog, inventory, and profile objects. -
Deeper ties with your legacy systems The new Commerce Foundation unifies the calling surface so you can easily add third-party, best-of-breed features, such as payment providers, fraud detection, address verification, tax services, and other services, into the unified calling model. COMMERCE BLOG: http://blogs.msdn.com/commerce/archive/2009/03/18/general-availability-announcement-of-microsoft-commerce-server-2009-at-mix09.aspx  LINK: http://www.microsoft.com/commerceserver/en/us/overview.aspx Up Link Partner kurtsh.spaces.live.com/blog/cns!DA410C7F7E038D!4973.entry
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Avi Bar-Zeev joins the Virtual Earth team
Awesome to have Avi joining our team here at Microsoft. he’s got a pretty detailed post on his RealityPrime blog talking about his latest career change. here’s an excerpt - In this current job search, one of the big companies actually surprised and impressed me, not only in their offer, but throughout the process, the people and professionalism. The two days of on-site interviews weren’t as much about testing my coding skills as they were about vision,
work styles, and that ever-elusive "fit." Turns out, I actually had fun. And in the end, my bosses-to-be offered exactly the kind of role I wanted with the freedom to define it myself — new, challenging, and some potentially very big wins on the horizon, straddling both R&D and productization with the goal of adding value wherever I can Avi has contributed in big ways to some pretty well known software projects like Keyhole and Second Life. I’m looking forward to seeing what he sinks his teeth into next. Up Link Partner virtualearth.spaces.live.com/blog/cns!2BBC66E99FDCDB98!22043.entry
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Ask.com Migrates off of DeCarta. What’s the size of the self-hosted map market?
This morning’s news [SearchEngineLand | Chris P Blog] that Ask.com’s maps and directions site has migrated from an application built on deCarta’s
(formerly Telcontar) mapping platform to Virtual Earth got me wondering about the future of self hosting of mapping infrastructure for high volume sites. The question isn’t if there is a future here at all, there is. In fact the Virtual Earth appliance 
is offered to our customers with really specialized needs (off the grid or lots of custom pre-rendered data are a couple of good cases) My question is how big this already niche market will become. If your web based map app calls for supreme control and customization of cartography you historically would build your own cluster around ESRI’s universe of software and get to coding. For small to mid sized apps this was OK assuming you could make the development investment, but it broke down when scaling forced you to build out that cluster. this is where hosted solutions like Virtual Earth come in – you trade off a level of control (you don’t like our highway shields? sorry) for infinite scalability and performance. Both are viable models for building your app and you could go with whichever worked for you. But Telcontar was offering a third option that always seemed to me to be the worst of both worlds – the limited control of hosted with all of the hosting and maintenance costs of building your own. Not everyone agrees with me of course and that’s the beauty of our free market, but i still don’t understand why someone would go this route for core maps/routes/geocoding. I’m biased as i want to see everyone building with VE of course, but if you have some insight into the deCarta model clue me in with a comment. Up Link Partner virtualearth.spaces.live.com/blog/cns!2BBC66E99FDCDB98!19328.entry
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Testing for point in Polygon with Javascript
MVP developer Chris Pietschmann posted some nice javascript code for determining if a coordinate is in a polygon. Chris started with code from this MSDN tutorial and focused on simplifying the polygon case. Both articles together should
give you everything you need to know for drawing shapes and testing for containment in your client code. for the full spec on drawing with Virtual Earth, steal some code from the interactive SDK. 
Up Link Partner virtualearth.spaces.live.com/blog/cns!2BBC66E99FDCDB98!19354.entry
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Microsoft trueSpace7.6 ships. Who should care?
Animators, artists, graphic designers. there’s lots of talk today around the release of trueSpace 7.6, especially now that its price has dropped from 700 dollars to zero. Most of the talk is from mapping and GIS focused blogs, which i guess is understandable since it was the mapping division of Microsoft that became the home for Caligari after they were acquired last year. and therefore its also understandable that many of the articles try to compare trueSpace with Google Sketchup
. yes, both can export 3D models into virtual worlds (google earth and virtual earth respectively), but that is just the tip of the iceberg. its sorta like trying to compare Visual Studio to UltraEdit; Ultraedit is great for small solo projects but you wouldn’t use it to debug a remote web application. trueSpace is an integrated application for modeling, animating and rendering with features like inverse kinematics for easy character animation, physics simulation, timeline based storyboarding, and ray traced rendering with motion blur and depth of field effects putting it in the phenomenal Lightwave’s league in the under 1000 dollar weight class. advanced features like collaborative editing in a 3d virtual world may even make users of more expensive products
like Maya or Softimage. its usefulness goes well beyond simply adding 3d models to Virtual Earth. Roman Ormandy created trueSpace V1 over 20 years ago and offers these insights on the latest release on his blog: trueSpace7.6's modeling tools feature a variety of surface representations including full polygonal editing, subdivision surface modeling, NURBS, metaballs, and implicit surfaces. Those are supported by400+ modeling tools like real-time Boolean operations with full construction history so you can move subtracted parts of your design at any time during your work, or even change a subtraction to an intersection. trueSpace 7.6 also provides advanced surfacing tools like layered materials, texture maps, normal maps, procedural materials, UVE projections, real-time DX9 pixel shaders that include shaders to simulate subsurface scattering, reflection, refraction, smoke, fire, water, anisotropicshader, metallic paint, glass – and those are just the real-time shaders! The animation capabilities are even more impressive.trueSpace7.6 supports key-frame and motion capture animation on fully hierarchical objects. Key-frame animations can be seamlessly blended with procedural animations and physical simulations, all of which can fully interact with each other. This means you can have a walking character animated by key-frames getting hit by a procedurally animated car and fly away in response to the collision thanks to physical simulation. …Finally, trueSpace7.6 is the only 3D authoring tool on the market which will allow you do all of the above in real-time shared 3D collaborative spaces where members of the design or animation team can maintain real-time interaction from anywhere in the world. Download your copy now and definitely check out this  great overview of the VE relevant features on Chris’s blog Up Link Partner virtualearth.spaces.live.com/blog/cns!2BBC66E99FDCDB98!21402.entry
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